Dec 13, 2010, 10:04 PM // 22:04
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#21
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Administrator
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Quote:
Originally Posted by gw_poster
since damage stacking was mentioned, I have this question: do the following damage modifiers/buffs all stack?:
+25% BUH! (at r10 deldrimor)
+15 hp EBSoH (at r10 ebon)
+13 hp conjure flame (at 8 fire magic)
+20% pruning bowgrip
+15% (over 50% health)
+20% customized
+19 hp barrage (at 14 marks)
+15-28 max damage bow
I come up with 104.96 damage given a max hit of +28 on the bow...if an enemy is more susceptible to fire [plants (dragon moss), for instance] what extra damage does that imply - or does that just mean a higher probability of a critical hit - which, in that case is another damage buff of ~1.4x the bow's max damage of 28hp...so for all you math majors - what is the maximum damage one arrow will do to one target with all of the above (I got -116.16)
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The order of effects is as follows:
-Bow damage (15-28, *1.41 for a crit)
-Customisation bonus (*1.2), inscription bonus (*1.15), x Slaying mods (*1.2)
-+damage stuff
-Global damage multipliers (AScan, BuH, etc)
So the max would be (unless I'm mistaken): ((((28*1.41)*1.2*1.15*1.2) + 15 + 13 + 19)*1.25) = 117 damage. It might be a few points either way due to rounding (I don't know if it rounds the numbers after certain steps or right at the end, etc). I'm not factoring in the defensive adjustment of the foe here, which will reduce the damage the foe actually takes. If they're 60AL and level 20, it will be 1 (so they'd take 117 damage). Look here if you want to dig into more theroetical damage formulae. If a foe is weak to an element, they would have less armor against it, thus increasing the damage you do.
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